
This is Lowpass by Janko Roettgers, a newsletter on the ever-evolving intersection of tech and entertainment, syndicated just for The Verge subscribers once a week.
“It is a pretty rough time for the game industry.”
Meta Reality Labs director of games Chris Pruett did not mince words when he returned to GDC for his annual talk on the state of VR gaming this week. “I have been in the industry for almost 30 years at this point,” he said. “This is the roughest period I have ever seen.”
“It’s rough for everybody,” Pruett said. “It’s rough for VR. We are not immune.”
Pruett made these remarks two months after Meta cut more than 1,000 VR-relat …
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